The Syndicate's second trip into the dig site ends with a glorious battle, and an unusual resolution.
Tag: D&D 5e
The Tanius Campaign Journal – Chapter 28: Avert Your Eyes
The rescue mission continues, and the party tries to learn from their previous mistake.
The Tanius Campaign Journal – Chapter 27: Back to the Underground
The party takes another job with the Endgar Mining Guild. Only this time, it is a rescue mission.
The Tanius Campaign Journal – Chapter 26: … And Dragons
The party prepares for the final battle of the Endgar games, which pits them against a creature of legendary origin.
The Tanius Campaign Journal – Chapter 25: Light Match, Then Walk Away Looking Cool
The party hangs out around the coliseum bloodworks for a bit, where they evidently decided to dial up the theatrics a bit for the second battle.
The Tanius Campaign Journal – Chapter 24: Let The Games Begin
The party boldly enters their first battle in the coliseum. The narrator of this story is no help whatsoever.
D&D 5e – Questionable Arcana – Optional Martial Combat Rules: Moving Players Past Stab and Shoot
Some optional rules for martial characters in D&D 5e that allow you to smash, stagger, tackle, throw, subdue, and intimidate your foes!
The Tanius Campaign Journal – Chapter 23: An Awkward Introduction
The party returns to Endgar and finishes a few tasks around town. The journal's narrator also finally reveals himself to the party. The response is mixed at best.
The Tanius Campaign Journal – Chapter 22: The Blackthorn Syndicate
The party leaves Blackheart Manor with a few new assets. However, they run into a couple of complications on the road.
The Tanius Campaign Journal – Chapter 21: Till Death Do Us Part
Our heroes finally reach the tomb of Renlia's betrothed, and bring the story of Blackheart Manor to a close.
The Tanius Campaign Journal – Chapter 20: Back To The Task At Hand
The party licks their wounds and looks the finish the task that brought them to Blackheart Manor.
The Tanius Campaign Journal – Chapter 19: The Eye of The Storm
In chapter 19 of our Campaign Dairy with the help of a new ally the party mounts a counter attack against the night hag.
D&D 5e – Questionable Arcana – Crafting: The Artisan’s Tools
Inside you'll find a brief overview, followed by a detailed description of every artisan's toolkit in D&D 5th Edition.
D&D 5e – Questionable Arcana – Crafting: Tinker’s Tools
Today we cover the final artisan's toolkit in our crafting kit series, the tinker's tools.
D&D 5e – Questionable Arcana – Crafting: Smith’s Tools
Today we learn how to use the quintessential fantasy crafting kit in your 5th edition campaign.
D&D 5e – Questionable Arcana – Crafting: Weaver’s Tools
Come on in and find out how the fruit of the loom can create fruitful results in your campaign.
D&D 5e – Questionable Arcana – Crafting: Leatherworker’s Tools
Ditch your sweater and put on your leathers. It is time to dig in to the dirty details behind leatherworking.
D&D 5e – Questionable Arcana – Crafting: Alchemist’s Supplies
Let's fire up the boiling flask and distill the rules around using the alchemist's supplies in 5th edition.
D&D 5e – Questionable Arcana – Crafting: Painter’s Supplies
Why hello there neighbor. Won't you join me for brief write-up on how the painter's supplies can be used to help inspire the villagers to clean up the neighborhood?
D&D 5e – Questionable Arcana – Crafting: Calligrapher’s Supplies
Today we learn how to use the calligrapher's tools in your campaign and give credence to the old saying "The pen is mightier than the sword".
D&D 5e – Questionable Arcana – Crafting: Cobbler’s Tools
D&D requires you to think on your feet, so today we learn how extra attention to the bottom of your soles could help you save some unfortunate souls.
D&D 5e – Questionable Arcana – Crafting: Potter’s Tools
If video games have taught us anything, pots are an endless source of life and wealth. Bad Zelda jokes aside, today we talk about crafting pottery in 5e.
D&D 5e – Questionable Arcana – Crafting: Cook’s Utensils
Today we fire up the oven and learn how cooking can fill your party member's bellies, and your coin purse.
D&D 5e – Questionable Arcana – Crafting: Brewer’s Supplies
Today we go into detail on what a brewer does, and how the brewers tools can be used to benefit your party in 5th edition.
D&D 5e – Questionable Arcana – Crafting: Glassblower’s Tools
Although it is more specialized, The glassblower's tools offers a player many options on both practical and artistic fronts. If your party has any interest in poison-making or alchemy the glassblower's tools are a choice that should not be overlooked.
D&D 5e – Questionable Arcana – Crafting: Mason’s Tools
If you are interested in building and enhancing your party's stronghold, then the Mason's tools should not be overlooked. Today we break down the tools that specialize in breaking down and assembling stones into structures in your campaign.
D&D 5e – Questionable Arcana – Crafting: Carpenter’s Tools
The Carpenter's Tools might not help you slay the dragon, but they could be a critical part of your journey to its nest.
D&D 5e – Questionable Arcana – Crafting: Cartographer’s Tools
In this edition of The Questionable Arcana Crafting series we look at new and existing rules around map making to create an improved cartography system.
The Tanius Campaign Journal – Chapter 18: Toil and Trouble
In chapter 18 of our Campaign Dairy the party finds themselves being harassed, attacked, and cursed by a seemingly un-catchable foe.
D&D 5e – Dungeons and Data: Party Statistics From The First 10 Sessions of The Tanius Campaign
Now that we have finished re-telling the events from the first 10 sessions of our D&D campaign, it is time to start counting instead of recounting.
The Tanius Campaign Journal – Chapter 17: Ruined Upholstery
In Chapter 17 the party continues exploring Blackheart Manor. Not wanting to be caught by surprise again our heroes opt for a more aggressive approach...
D&D 5e – Questionable Arcana – Crafting: Jeweler’s Tools
An instructional on how to use the jeweler's tools in D&D 5e, and how it ties into our home-brewed crafting system.
D&D 5e – Questionable Arcana – Crafting: Creating and Selling Artwork
Sometimes crafting the same iron dagger over and over for profit gets boring. To fix this we designed an 5e artwork crafting system for you creative types.
The Tanius Campaign Journal – Chapter 16: Occupied Upholstery
Despite the party's newly heightened senses, the denizens of the manor show that they have a few tricks up their sleeve.
D&D 5e – Questionable Arcana – Crafting: The Woodcarver’s Tools
With our crafting system established, our first true set of artisan's tools we are going investigate is the woodcarver's tools. Inside we learn what we can create, when we can create, and how we can create.
The Tanius Campaign Journal – Chapter 15: Blackheart Manor
The party has a minor incident with some of the manor's stone decorations, and a familiar face from Renlia's past appears.
The Tanius Campaign Journal – Chapter 14: Lights and Fires
Our heroes continue their quest to Blackheart Manor. On the way they run into a number of strange creatures and respond the way they usually do, by burning things.
D&D 5e – Questionable Arcana – Crafting: The Poisoner’s Kit
The second installment of our 5e crafting series the Mundane and Magical Makings series features the Poisoner's Kit. In this article we flesh out the poison crafting rules and detail how to close some potential loopholes you might run into.
The Tanius Campaign Journal – Chapter 13: Renlia’s Plight
In chapter 13 a previous acquaintance asks for the party's assistance in dealing with a supernatural issue.
The Tanius Campaign Journal – Chapter 12: Nooks and Crannies
In Chapter 12 the party delves deeper into The Dig site, and encounters a few nasties along the way..
D&D 5e – Questionable Arcana – The Rising Tides of Chaos: Alternative Wild Magic Rules for 5th Edition
An alternative set of wild magic rules for 5e that results in a much higher wild magic surge rate while making sure that wild magic stays "wild".
The Tanius Campaign Journal – Chapter 11: A Hole In The Wall
A narrative campaign log containing one party's 5th edition D&D adventures, stories, and shenanigans. In Chapter 11 the party treks underground in an attempt to help the Endgar Mining Guild.
D&D 5e – Questionable Arcana – Mundane and Magical Makings: An Alternative Crafting System for 5th Edition
A more robust set of 5e crafting rules that stay true to 5th edition's philosophy of keeping things simple.
The Tanius Campaign Journal – Chapter 10: Eggs Over Easie
In Chapter 10 the party finishes its ascent to the top of Mount Easie.
The Tanius Campaign Journal – Chapter 9: The Ascent
The party climbs towards the griffon's nest, and Mount Easie proves to be an inhospitable to outsiders.
D&D 5e – Dungeons and Data: A Statistical Breakdown of The First Five Sessions of The Tanius Campaign
Some people think experience accounting is a chore. Here at Questionably Qualified we think it is a feature. Inside is the first of our Dungeons and Data Series featuring an ever growing supply of D&D graph porn.
The Tanius Campaign Journal – Chapter 8: The Bonde Farmstead
The party heads to a farm under siege by a pride of griffons, and takes on their biggest challenge yet!
The Tanius Campaign Journal – Chapter 7: The Exchange
In Chapter 7 the party attempts a prisoner exchange with The Flock.
D&D 5e – Questionable Arcana – Crit Confirmed: Critical Hit Charts and Fumble Charts
Think that 5e critical hits and critical misses are boring? So do we! So we created a couple of 5e crit charts and fumble charts to spice up your sessions!
The Tanius Campaign Journal – Chapter 6: A Reason To Do Wrong
In Chapter 6 the party faces a difficult choice that tests their mettle and morality.
The Tanius Campaign Journal – Chapter 5: An Underground Organization
In chapter 5 the party discovers that there is more to The Flock's hideout than they originally bargained for.
The Tanius Campaign Journal – Chapter 4: The Nest
In Chapter 4 the party finds out that although they escaped the riots, their run in with The Flock is far from over.
The Tanius Campaign Journal – Chapter 3: Finishing The Job
Chapter 3 introduces another player character, and brings The Endgar Riots to its exciting conclusion.
The Tanius Campaign Journal – Chapter 2: The Endgar Riots
Chapter 2 recaps the party's first encounters in The Entertainment District, and the party gains an unexpected ally.
The Tanius Campaign Journal – Chapter 1: The Die is Cast
A narrative campaign log containing one party's 5th edition D&D adventures, stories, and shenanigans. Chapter 1 introduces the characters and describes how this unlikely group of adventurers was brought together.
The Tanius Campaign Journal – Campaign Map(First Draft)
The first draft of the homebrewed D&D 5e world of Tanius. This map has since been revised.