The 9th stage of Tavern Tycoon has us re-visiting a previous tavern, but this time we need to find a way to cram all of the end-game services in.
With the oil fields surveyed it is time to complete the next step of the process. (surprise surprise) Full automation!
With Project Assembly: Platform complete, it is time to move on to the next frontier. Drilling for oil!
After my first attempt at this level went 6 feet under, I was able to rise from the grave and make the best ceme-tavern the world has ever seen!
After some fairly detailed work off camera, I am finally ready to build the Space Elevator's Framework.
Having established that I am not a very zen individual, I go somewhere that would hopefully treasure my talents a bit more.
The so-called "Garden of Zen" ends up being a tremendous source of frustration.
After some fairly productive work off screen we set our sights back on coal, only this time... we are automating!
Turns out that you should probably determine if you are on a fault line BEFORE you open an underground tavern...
After charting out my goals, I realized that a lack of coal was going to prevent me from reaching them. So this time around we are going on an expedition!
In this episode Weems gets a little bit too excited about conveyer belts.
In this episode we return to the hub and try our hand at creating some components using the assembler.
After some hub cleanup we finally leave home! We explore the nearby area and find out that its tranquility should not be confused with friendliness.
With the space elevator up, I turn down the intensity a bit and start looking for ways to improve the output of our factory chains.
After a couple hour break to smelt lots of ore, I pressed record again. This time we set our sights on tier 1 hub upgrades and the space elevator.
Satisfactory Early Access is here! I cleared my schedule for the night, and armed with my knowledge from the Alpha, was able to make some serious progress.
Finally a real curve ball! This time it took me 2 attempts to beat the level. Turns out your cooks need to know how to make all of the food on the menu...
Level 2 of Tavern Tycoon is officially in the books! Let's see if my management prowess holds up through level 3...
With the first level of Tavern Tycoon in the bag I decided to record my very first attempt at the second level. What could possibly go wrong?
I have a little downtime before Satisfactory Early Access begins, and after taking a look through my Steam queue I found this charming little Tavern simulator.
In the twilight hours of the Satisfactory Alpha weekend I recorded my longest session yet. I can't wait for this game to come out.
The marathon continues. During the second video of the day I finally get a grasp of how basic automation works.
Day 2 of Satisfactory Alpha Weekend turned into a bit of a marathon. This is the first of three videos I ultimately ended up making...
I celebrated getting into the Satisfactory Alpha weekend by making my first ever Youtube video! Please be gentle...
Want to take your battlestation to the next level? Turns out you don't need a towering rig with multiple high-end graphics cards.
The fourth game in my Gateway Games series is the co-op spaceship side-scroller Lovers In A Dangerous Spacetime. This star-studded spectacle is a blast for gamers of all levels, and sets the standard for what makes a great gateway game.
A fairly deep dive into Coffee Stain Studio's upcoming game Satisfactory, including both E3 and post-E3 coverage.
My thoughts on the footage of Mavericks Proving Ground at E3, and how I believe it is destined to fail.
Our thoughts on the latest scoop at E3 on Bethesda's next title, Fallout 76
Our thoughts on the oft forgotten franchise Rage, and its second installment Rage 2.
A nice chunk of information on Dying Light 2 was released at E3, here are my thoughts on it.
Our thoughts on the E3 discussions around the final Chapter of Telltale's The Walking Dead.
As I watched through the Anthem presentation I had one re-occuring thought, "This looks a hell of a lot like Destiny"
The short play sessions are definitely ideal for the bite sized experience format prevalent in mobile games today. However, despite its strong franchise ties, I expect Command and Conquer Rivals will be forgotten the moment both players get off the toilet.
Our thoughts on the Sea of Solitude demo from e3 2018.
Thoughts on the Unravel Two demo from E3 2018.
With two games under her belt, Meesh and I decided to play another co-op game. However, this time instead of cooking soup we were cooking orcs.
The second game in my Gateway Games series is the co-op cooking simulator Overcooked. This cheesy delight was a critical second step in Meesh's gaming journey.
Bringing a non-gamer to the world of gaming is hard. However, I think Telltale's The Walking Dead is the perfect game to introduce them to the medium.
Gateway Games aren't a new concept, but in practice most of the "games for beginners" lists I read online are kind of weak. I aim to fix that!