Kingdom Come Deliverance – Hardcore Mode 18: Playing With The Devil

Kingdom Come Deliverance Videos
Chapter 11 - Learning To Read And Master Strike
Chapter 12 - Hunting Deer Between Rattay and Neuhof
Chapter 13 - Fighting In The Rattay Tournament
Chapter 14 - Ruin And The Rattay Tournament
Chapter 15 - Al Buraq and Uzhitz
Chapter 16 - Mysterious Ways
Chapter 17 - On The Scent
Chapter 18 - Playing With The Devil
Chapter 19 - At Your Service My Lady
Chapter 20 - The House of God
<< Chapters 1-10 Chapters 21-30 >>

Henry decides to step away from the Neuhof incident for a bit to handle a particularly bewitching task.

[G^G] Kingdom Come Deliverance – Hardcore Mode – 18: Playing With The Devil

Episode Index

0:00Intro – (Monologue)
0:34Setting up for side-quests – (Gameplay)
1:13Choosing some new perks! – (Gameplay)
9:06Preparing for the journey – (Gameplay)
11:50Riding into the woods – (Gameplay)
14:05Chatting with the herb woman – (Gameplay)
19:04Getting lost on the way back to Uzhitz – (Gameplay)
25:15Ambush! (3 Bandits) – (Combat)
26:10The final stretch back to Uzhitz – (Gameplay)
29:50Talking to Zlata, Vera, and Khuta – (Gameplay)
36:40Waiting out the day – (Gameplay)
40:25Waiting at the meeting point – (Gameplay)
43:30Following the women into the woods – (Gameplay)
47:10Watching the women from a distance – (Gameplay)
51:10Interjecting in the chanting – (Cutscene)
51:55I’m the devil? – (Gameplay)
52:48I’m on drugs! – (Cutscene)
53:28Horse, Pig, and Chicken – (Gameplay)
56:30Demonic visions – (Cutscene)
56:51Demons! (2 Demons?) – (Combat)
57:06The aftermath of an ointment bender – (Gameplay)
1:02:36Attempting to explain everything to Father Godwin – (Gameplay)
1:05:25Riding back to Talmburg – (Gameplay)
1:08:30Outro – (Monologue)

Double Double Toil and Trouble

I gotta say, this quest is making it very difficult for me to return to the main quest.

While the main plot of KCD is very very interesting and well done, I am really considering taking a break from it if the quest I completed in this episode is any indication of the type of quality I can expect from side-quests. The quest itself was pretty easy, in fact it was a border-line walking simulator for most of it. However, the subject matter and dialog kept me captivated the whole time. I didn’t even realize I was hardly doing anything besides following people and listening to dialog.

A quick summary of what happens in the quest is Father Godwin asks you to investigate some potential witchcraft that is taking place. He sends you to visit an herb-woman in the woods near town, and find out what she told the local townsfolk. From there you do some investigating, which eventually leads to you crashing an occult ceremony and accidentally ingesting a large amount of drugs.

You know standard stuff….

My only real complaint about the quest was that it wasn’t super clear what would happen if the women noticed you following them into the woods. During my playthrough I suspected it might fail/delay the quest so I decided to quaff some savior schnapps before I tried talking to the women prior to reaching their destination.

And I am glad I did…

When I approached the women, it spooked them off and resulted in them heading home instead of walking in the woods. While this wouldn’t be a huge inconvenience if you were just playing the game normally, obviously this would have been a major set-back for people like me trying to record the game and keep things interesting. Fortunately, my lucky guess saved “the take” and I was able to just load the game up to 20 seconds prior an not miss a beat.

However, at the end of the day the quest front-to-back was one of the most enjoyable parts of the play-through thus far, and I am looking forward to what future side-quests bring!

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Thank you for reading, and I hope you have a great rest of your day, week, month, year, and life!

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