|Satisfactory Alpha Videos|
|Episode 1||Episode 2|
|Episode 3||Episode 4|
|Satisfactory - E3 2018|
|Satisfactory Early Access|
|Episode 1||Episode 2BE 2.5|
|Episode 3||Episode 4|
|Episode 5||Episode 6|
|Episode 7||Episode 8|
|Episode 9BE 9.5||Episode 10|
|Episode 11||Coming Soon...|
If you were checking into the site during E3 last year, you might have read my synopsis on an upoming factory building game by Coffee Stain Studios titled “Satisfactory”. For some time afterwards, the media coverage around the game was fairly light. However, after the conclusion of last week’s Alpha Weekend that has officially changed.
To make things even better, I was lucky enough to be one of the people chosen to participate in the event! To top it all off, it happened to fall on a weekend where I actually had time to play it!
So I decided to commemorate this momentous occasion by doing something I’ve never done, creating a youtube video.
While I am no stranger to consuming gaming media content, I am brand spanking new when it comes to creating it. In an effort to avoid biting off more than I can chew, I decided to do a first-impressions format for my first foray into video. After a few false starts I accepted the fact that there is no better way to learn than by doing, and dove right in.
All in all I think that it went fairly well. Other than the occasional stammering and one mishap where the game audio was a too loud, I am pretty happy with the result. While I always knew that creating Youtube content is a lot more difficult than it seems, actually going through the process gave me even more respect for the people that do this as a career.
Satisfactory Alpha – Impressions From The First Episode
Most of the first episode was spent getting my bearings. Despite the fact that I toyed around a bit in game before setting things up to record, I was a little bit disoriented at first.
To be fair, most of this actually wasn’t the games fault. For the most part the actual game interface is pretty intuitive, there is just a lot of mechanical depth so it takes a little time to get acquainted to it.
I was able to get the construction HUB set up without any trouble(other than a minor scrap with a couple alien doggos), and afterwards I mostly just harvested materials around the nearby area. Once I had enough materials on-hand, I took my first step into automation and set up some portable miners to harvest the essential ores.
Once I got over my initial nerves I honestly had a ton of fun making the video. I definitely plan on making more of them in the future, and would appreciate any and all feedback! If you have ideas around how I can make things better please reach out to me on twitter via @GrowUpAndGame.
I hope you enjoyed my content, and until next time… stay efficient everyone!
The Latest G^G Articles
- Let’s Play Druidstone – Episode 01: Dawnstone MeadowIn DruidstoneMay 19, 2019The First Level of Druidstone features rangers, druids, priests and cancer. I guess oncology is one way to really raise the stakes right away! […]
- Satisfactory Early Access – Episode 11: Caterium, Supercomputers, and Geothermal PowerIn SatisfactoryMay 16, 2019
After some offline exploration, I found a new type of ore called Caterium that gives us access to all manner of advanced electronics![…]
- The Tanius Campaign Journal – Chapter 29: Stone Cold RedemptionIn D&D Campaign JournalMay 8, 2019
The Syndicate's second trip into the dig site ends with a glorious battle, and an unusual resolution.[…]
- Tavern Tycoon – Episode 10: Dragon’s HangoverIn Tavern TycoonMay 2, 2019
This is it! The last stage of Tavern Tycoon. Let's see if we can apply everything we have learned that far and complete our final challenge.[…]
- [G^G] May 2019 Update – I’m Getting Married!In BlogApril 30, 2019
After 14 months of planning Meesh and I are finally getting married! While all that is going on, check out a look back on what we've done, and what is to come.[…]
- Satisfactory Early Access – Episode 10: The Jetpack, Manufacturing, and The Edge of The WorldIn SatisfactoryApril 28, 2019
Today we demonstrate proper splitting and merging, computer and heavy modular frame manufacturing, and why you shouldn't jump off the edge of the world...[…]